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Video games and Facebook addiction among Tunisian adolescents: prevalence and associated factors.

Amel AmaraNihel OmriManel LimamRania BannourMenel MellouliMariem GhardallouChekib ZediniJihene SahliAli Mtiraoui
Published in: International journal of adolescent medicine and health (2024)
The prevalence of problematic use of video games and Facebook is alarmingly high. Identifying risk factors can help screen high-risk adolescents. We need additional prevention measures addressing not just adolescents, but all risk factors.
Keyphrases
  • risk factors
  • young adults
  • physical activity
  • social media
  • high throughput
  • virtual reality