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Serious Gaming Technology in Upper Extremity Rehabilitation: Scoping Review.

Elisavet KoutsianaIoannis LadakisDimitris FotopoulosAchilleas ChytasVasileios KilintzisIoanna Chouvarda
Published in: JMIR serious games (2020)
This paper presents an overview of a significant research topic and highlights the current state of the field. Despite extensive attempts for the development of gamified rehabilitation systems, there is no definite answer as to whether a serious game is a favorable means for upper extremity functionality improvement; however, this certainly constitutes a supplementary means for motivation. The development of a unified performance quantification framework and more extensive experiments could generate richer evidence and contribute toward this direction.
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