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Interacting with virtual characters, objects and environments: investigating immersive virtual reality in rehabilitation.

Lucy BryantPeter W StubbsBenjamin BaileyVincent NguyenAndrew BluffBronwyn Hemsley
Published in: Disability and rehabilitation. Assistive technology (2024)
The results provide insight into the types of environments and characters that support the greatest communicative, physical, and visual interaction in immersive VR. The tested protocols are useful to assess safety when using VR, and to observe communicative, physical, and visual interaction with virtual environments and characters. Implications for future research and use of VR with people with communication, physical and visual disability are discussed.
Keyphrases
  • virtual reality
  • physical activity
  • mental health
  • multiple sclerosis
  • current status
  • protein kinase