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Little video-gaming in adolescents can be protective, but too much is associated with increased substance use.

Ofir TurelAntoine Bechara
Published in: Substance use & misuse (2019)
Video gaming time and substance use follow a u-shaped association; light video gaming can be protective in terms of substance use, while too much video gaming is associated with increased substance use.
Keyphrases
  • young adults
  • physical activity