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A Game to Deal With Alcohol Abuse (Jib): Development and Game Experience Evaluation.

Darlinton Barbosa Feres CarvalhoDaniel Bueno DominguetiSandro Martins De Almeida SantosDiego Roberto Colombo Dias
Published in: JMIR serious games (2019)
We present a new way of dealing with the issue of alcohol abuse through a game designed for smartphones. It promotes an overall positive user experience, having a greater impact on users accustomed to games. The proposed approach has its niche, though it is still a minority in the evaluated population. Further research should explore new game features, such as new styles, to make the game more attractive to a wider audience, in addition to performing an in-depth study on the effects of playing it.
Keyphrases
  • virtual reality
  • alcohol consumption