Using Virtual Reality to Induce and Assess Objective Correlates of Nicotine Craving: Paradigm Development Study.
Weichen LiuGianna AndradeJurgen SchulzeNeal DoranKelly E CourtneyPublished in: JMIR serious games (2022)
This report outlines the development of the NTP Cue VR paradigm. Our results support the potential of this paradigm as an effective laboratory-based cue-exposure task and provide early evidence of the utility of attentional bias and pupillometry, as measured during VR, as useful markers for nicotine addiction.
Keyphrases