Login / Signup

Young adolescents' interest in a mental health casual video game.

Russell PineKylie SutcliffeSimon McCallumTheresa Fleming
Published in: Digital health (2020)
Findings from this exploratory study suggest that the concept of a mental health CVG appears to be appealing to adolescents. This novel approach should be tested.
Keyphrases
  • mental health
  • young adults
  • physical activity
  • mental illness