Development of a social skills training programme to target social isolation using virtual reality technology in primary mental health care.
Solveig Osborg OseKristin ThaulowHilde FærevikPer Lund HoffmannHedvig LestanderTore StilesMartin LindgrenPublished in: Journal of rehabilitation and assistive technologies engineering (2023)
Several factors made adoption and implementation of VR technology possible in a relatively short timeframe: namely, the municipality and service users were involved from the beginning of the development process, efforts were made to introduce VR to mental health professionals and allow them to reflect on its usability, solutions were low-tech and low cost, and the long-term research collaboration was established without municipal financial obligations.