Evaluating Quality, Usability, Evidence-Based Content, and Gamification Features in Mobile Learning Apps Designed to Teach Children Basic Life Support: Systematic Search in App Stores and Content Analysis.
Nino FijackoRuth Marie Masterson CreberLucija GosakGregor ŠtiglicDominic EganBrian ChakaNika DebeljakMatej StrnadPavel SkokPublished in: JMIR mHealth and uHealth (2021)
Improving the quality and usability of BLS content in apps and combining them with GFs can offer educators novel m-learning tools to teach schoolchildren BLS skills.