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Hand-Arm Bimanual Intensive Training in Virtual Reality: A Feasibility Study.

James E GehringerElizabeth FortinSwati M SurkarJie HaoMonica PleissSandra Jensen-Willett
Published in: Pediatric physical therapy : the official publication of the Section on Pediatrics of the American Physical Therapy Association (2022)
These data suggest that combining traditional HABIT strategies with HABIT-VR games improve upper extremity function and gross motor skills but not fine motor skills.
Keyphrases
  • virtual reality
  • medical students
  • air pollution
  • electronic health record
  • big data
  • children with cerebral palsy
  • machine learning
  • artificial intelligence
  • deep learning