Use of active video games with or without videoconferencing on health outcomes in adolescent and young adult cancer survivors: a systematic review.
Ursela ChristophersonStephanie J WellsNathan ParkerElizabeth J LyonsMichael D SwartzAnna BlozinskiKaren Basen-EngquistSusan PetersonMaria Chang SwartzPublished in: Journal of cancer survivorship : research and practice (2021)
Using AVGs and/or videoconferencing to facilitate PA may improve QOL and fatigue.