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Collaborative co-design and evaluation of an immersive virtual reality application prototype for communication rehabilitation (DISCOVR prototype).

Lucy BryantNeira SedlarevicPeter W StubbsBenjamin BaileyVincent NguyenAndrew BluffDiana BarnettMatt EstelaCarolyn HayesChris JacobsIan I KneeboneCherie LucasPoonam MehtaEmma PowerBronwyn Hemsley
Published in: Disability and rehabilitation. Assistive technology (2022)
Health professionals and technology specialists engaged in co-design while evaluating the VR prototype. They identified software features requiring careful consideration to ensure improved usability, client safety, and success in communication rehabilitation outcomes. Continuing inclusive co-design, engaging health professionals, clients with communication disability, and their families will be essential to creating useable VR applications and integrating these successfully into rehabilitation. Implications for rehabilitationHealth and technology professionals, along with clients, are integral to the co-design of new VR technology applications.Design of VR applications needs to consider the client's communication, physical, cognitive, sensory, psychosocial, and emotional needs for greater usability of these programs.Realism and authenticity of interactions, characters, and environments are considered important factors to allow users to be fully immersed in virtual simulations to enhance rehabilitation.
Keyphrases
  • virtual reality
  • mental health
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