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Stimulus-Response Compatibility During Fighting Task Simulation: Influences of the Opponent's Spatial Codes on the Accuracy and Response Time.

Andreza Abreus de MouraLeonardo José Mataruna-Dos-SantosErick Francisco Quintas Conde
Published in: Motor control (2023)
Manual Reaction Time measures have been widely used to study interactions between perceptual, cognitive, and motor functions. The Stimulus-Response Compatibility is a phenomenon characterized through faster Manual Reaction Times when stimuli and response locations coincide (correspondent condition) than when they are on different sides (noncorrespondent condition). The present study adapted a protocol to study if the Stimulus-Response Compatibility effect can be detected during a virtual combat simulation. Twenty-seven participants were instructed to defend themselves by clicking a key in order to block the presented punch. Videos of two fighters were used, granting two types of basic strokes: the back fist, a punch performed with the dorsal part of the fighter's hand, starting at the opposite side to which it is directed; and the hook punch, performed with a clenched fist starting and finishing ipsilaterally. The Manual Reaction Times were different between the correspondent and noncorrespondent conditions, F(1, 26) = 9.925; p < .004; η2 = .276, with an Stimulus-Response Compatibility effect of 72 ms. Errors were also different, F(1, 26) = 23.199; p < .001; η2 = .472, between the correspondent (13%) and the noncorrespondent conditions (23%). The study concluded that spatial codes presented at the beginning of the punch movement perception substantially influenced the response execution.
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