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Comparison of screen time and digital gaming habits of Turkish children before and during the coronavirus disease 2019 pandemic.

Ayse OfluAyşegül BükülmezEbru ElmasEvrim Gürhan TahtaMehmet Çelegen
Published in: Turkish archives of pediatrics (2021)
This study demonstrated that screen and digital gaming time increased independently of sociodemographic characteristics during the COVID-19 pandemic compared with before the pandemic.
Keyphrases
  • coronavirus disease
  • sars cov
  • high throughput
  • respiratory syndrome coronavirus
  • young adults