Measuring the Reliability of a Gamified Stroop Task: Quantitative Experiment.
Katelyn WileyPhaedra BergerMaximilian Achim FriehsRegan Lee MandrykPublished in: JMIR serious games (2024)
Even subtle gamification can impact task performance albeit not only in terms of a direct difference in performance between conditions. People playing the game reach peak performance sooner, and their performance is more consistent within and across sessions. We advocate for a closer examination of the impact of game elements on performance.