AirBadminton for Physical Activity and Well-Being in Spanish Students: Post-COVID-19.
Mario Terol-SanchisMaría José Gomis-GomisCarlos Elvira-ArandaDavid Cabello-ManriqueJosé Antonio Pérez-TurpinPublished in: International journal of environmental research and public health (2023)
Sports commitment is a psychological construct that has been studied since the 1990s and that has been used in the educational field. The main objective of this study is to analyze the suitability of AirBadminton to acquired sports commitment and the classroom climate generated through the practice of AirBadminton. It was also proposed to analyze the physical, technical and temporal characteristics of AirBadminton. The research was developed with 1298 students between 13 and 15 years of age (mean ± standard deviation; body height: 1.61 ± 7.08 m; body mass 59.68 ± 7.11 kg); one group developed an AirBadminton didactic unit forming the experimental group, and a second group carried out other net games, being the control group. The following instruments were used: the Sports Commitment Questionnaire-2 CCD-2, the Brief Class Climate Scale EBCC, the analysis software LongoMatch version 1.10.1, the heart rate (HR) and the distance traveled of some participants were monitored with different Polar brand sensors (Polar H10 and Verity Sense) and two SPI-Elite GPS devices from the GPSports brand. Results show that sports commitment was increased in the experimental group. AirBadminton shows aspects that are directly and positively related to intrinsic motivation and adherence to sports practice; it improves the classroom climate and increases the desire to excel of the participants.
Keyphrases
- heart rate
- high school
- physical activity
- climate change
- healthcare
- primary care
- heart rate variability
- blood pressure
- body mass index
- coronavirus disease
- sars cov
- mental health
- cell fate
- depressive symptoms
- adipose tissue
- ionic liquid
- skeletal muscle
- metabolic syndrome
- weight loss
- patient reported outcomes
- data analysis
- virtual reality
- drug induced