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Gamification and serious games in dermatology education: A systematic review and quality assessment.

S I P KristensenA FrithioffNiels Kvorning TernovP GuiteraR P BraunJ MalvehyC Navarrete-DechentL R HölmichM Frendø
Published in: Journal of the European Academy of Dermatology and Venereology : JEADV (2023)
Keyphrases
  • healthcare
  • quality improvement
  • virtual reality