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Development of an Educational Game to Set Up Surgical Instruments on the Mayo Stand or Back Table: Applied Research in Production Technology.

Crislaine Pires Padilha PaimSílvia Goldmeier
Published in: JMIR serious games (2017)
The "digital" nursing student needs engagement, stimulation, reality, and entertainment, not just readings. "Playing with Tweezers" is an example of educational gaming as an innovative teaching strategy in nursing that encourages the strategy of involving the use of educational games to support theoretical or practical classroom teaching. Thus, the teacher does not work with only 1 type of teaching methodology, but with a combination of different methodologies. In addition, we cannot forget that skill training in an educational game does not replace curricular practice, but helps.
Keyphrases
  • virtual reality
  • medical students
  • healthcare
  • mental health
  • quality improvement
  • medical education
  • patient reported outcomes