Gamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot Study.
Luca AltomariNatalia AltomariGianpaolo IazzolinoPublished in: JMIR serious games (2023)
This study illustrates a serious game structured according to the needs of the labor market and developed to put the user at the center, using evaluation techniques consistent with the literature, with the aim of constituting an interdisciplinary approach suitable for adequately assessing users and creating value for them.
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