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Effects of virtual reality environments on overground walking in people with Parkinson disease and freezing of gait.

Momona YamagamiSheri ImsdahlKyle LindgrenOlivia BellatinNawat NhanSamuel A BurdenSujata PradhanValerie E Kelly
Published in: Disability and rehabilitation. Assistive technology (2020)
The exacerbation of gait impairments that are characteristic precursors of FoG in FoG-provoking VR environments supports the potential utility of VR technology in the assessment and treatment of gait impairments in PD.Implications for rehabilitationFreezing increases fall risk and reduces quality of life in Parkinson disease (PD).Virtual reality (VR) can simulate visuospatial environments that provoke freezing.Immersive VR doorway, hallway, and crowd environments were developed.Gait speed slowed when people with PD walked overground in all VR environments.Step variability and festination increased in freeze-provoking environments.
Keyphrases
  • virtual reality
  • parkinson disease
  • deep brain stimulation
  • cerebral palsy
  • chronic obstructive pulmonary disease
  • climate change
  • replacement therapy