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The Effect of Narrative on Physical Activity via Immersion During Active Video Game Play in Children: Mediation Analysis.

Caio Victor SousaAustin FernandezJungyun HwangAmy Shirong Lu
Published in: Journal of medical Internet research (2020)
AVG with added narratives elicits more narrative immersion, resulting in more minutes in MVPA. Narrative immersion served as a mediator between NV and MVPA via its elicitation of an elevated HR without increasing RPE. The inclusion of immersive narratives in AVG could be helpful for inducing MVPA, to enhance AVG engagement without additional exertion.
Keyphrases
  • physical activity
  • virtual reality
  • young adults
  • body mass index
  • depressive symptoms