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Translating and Testing a Digital Game Promoting Vegetable Consumption in Young Children: Usability Study.

Sophie Bucher Della TorreMarlene LagesSara Simões DiasMaria P GuarinoCátia Braga-Pontes
Published in: JMIR serious games (2023)
In this study, we translated an existing digital game applicable and acceptable to both children and teachers. A larger study is warranted to confirm the effectiveness of interventions using the digital game to promote vegetable preference, willingness to taste, and intake.
Keyphrases
  • systematic review
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