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What Older People Like to Play: Genre Preferences and Acceptance of Casual Games.

Alvin CheshamPatric WyssRené Martin MüriUrs Peter MosimannTobias Nef
Published in: JMIR serious games (2017)
The findings of this study show that CVGs have characteristics that are suitable and enjoyable for older adults. In addition, genre was found to influence enjoyment and ratings of CVG characteristics, indicating that puzzle games are particularly easy to understand, learn, and play, and are enjoyable. Future studies should continue exploring the potential of CVG interventions for older adults in improving cognitive function, everyday functioning, and well-being. We see particular potential for CVGs in people suffering from cognitive impairment due to dementia or brain injury.
Keyphrases
  • brain injury
  • cognitive impairment
  • physical activity
  • subarachnoid hemorrhage
  • mild cognitive impairment
  • cerebral ischemia
  • virtual reality
  • climate change