Development, Usability, and Efficacy of a Serious Game to Help Patients Learn About Pain Management After Surgery: An Evaluation Study.
Brynja IngadottirKatrin BlondalDavid ThueSigridur ZoegaIngela ThylenTiny JaarsmaPublished in: JMIR serious games (2017)
A computer game can be an efficient method of learning about pain management; it has the potential to improve knowledge and is appreciated by users. To assess the game's usability and efficacy in the context of preparation for surgery, an evaluation with a larger sample, including surgical patients and older people, is required.
Keyphrases
- pain management
- chronic pain
- end stage renal disease
- minimally invasive
- newly diagnosed
- ejection fraction
- healthcare
- chronic kidney disease
- electronic health record
- peritoneal dialysis
- prognostic factors
- deep learning
- patient reported outcomes
- risk assessment
- coronary artery disease
- machine learning
- climate change
- molecularly imprinted
- human health
- patient reported