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Using Virtual Reality to Systematically Examine Impacts of Noise and Visual Clutter on Message Elaboration and Cognitive Capacity.

Jun Rong Jeffrey NeoMardelle McCuskey ShepleyAndrea Stevenson Won
Published in: Cyberpsychology, behavior and social networking (2022)
This study used virtual reality to examine how environmental attributes interact with health communication to influence psychiatric help-seeking behavior, using the example of a subway station. We used a 2 × 2 factorial design crossing two noise conditions (high noise [75 dB] or low noise [30 dB]) and two visual clutter conditions (low clutter [a tidy trash can and orderly construction materials] or high clutter [scattered trash and construction materials]). We found that participants in the high (vs. low) visual clutter condition reported lower cognitive capacity levels, and there was a significant correlation between cognitive capacity and message elaboration. However, we found no effects of noise conditions. Serving as a proof-of-concept study to investigate the contexts in which environmental stressors may influence information processing, this study contributes to the field of health communication environmental design research. Clinical Trial Registration: https://osf.io/rsa48.
Keyphrases
  • virtual reality
  • air pollution
  • mental health
  • clinical trial
  • healthcare
  • public health
  • health information
  • life cycle
  • open label
  • study protocol
  • social media
  • high density