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Using Observation to Determine Teachable Moments Within a Serious Game: A GridlockED as Medical Education (GAME) Study.

Gurmun BrarSam LambertSimon HuangRebecca DangTeresa Man-Yee Chan
Published in: AEM education and training (2020)
Observations of experienced ED practitioners reveal that the GridlockED board game creates opportunities for engaging medical learners in systems-level teaching. Our findings will help create the basis for future education modules, but further study is required to ensure that junior trainees actually learn when playing the game.
Keyphrases
  • medical education
  • healthcare
  • emergency department
  • virtual reality
  • general practice
  • gene expression
  • current status
  • high school