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A Serious Game to Self-Regulate Heart Rate Variability as a Technique to Manage Arousal Level Through Cardiorespiratory Biofeedback: Development and Pilot Evaluation Study.

Tony EstrellaCarla AlfonsoJuan Ramos-CastroAitor AlsinaLluis Capdevila
Published in: JMIR serious games (2023)
The results may indicate that playing different levels leads to an improvement in the game's final score by repeated training. The tendency of changes in HRV may reflect a higher activation of the mental system of attention and control in the experimental group versus the control group. In this context, learning simple, voluntary strategies through a serious game can aid the improvement of self-control and arousal management. The FitLab Game appears to be a promising serious game owing to its ease of use, high engagement, and enjoyability provided by the instantaneous feedback.
Keyphrases
  • virtual reality
  • heart rate variability
  • heart rate
  • mental health
  • blood pressure