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Attraction and achievement as two attributes of gamification in healthcare: an evolutionary concept analysis.

Hyun Kyoung Kim
Published in: Journal of educational evaluation for health professions (2024)
Through a multidisciplinary analysis of the concept's attributes and influencing factors, this paper provides practical strategies for implementing gamification in health interventions. When developing a gamification strategy, healthcare providers can reference this analysis to ensure the game elements are used both appropriately and effectively.
Keyphrases
  • healthcare
  • mental health
  • physical activity
  • quality improvement
  • genome wide
  • dna methylation
  • gene expression