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Prevalence and comparisons of alcohol, candy, energy drink, snack, soda, and restaurant brand and product marketing on Twitch, Facebook Gaming and YouTube Gaming.

Caitlyn G EdwardsCatherine C PollackSara J PritschetKeally HaushalterJohn W LongTravis D Masterson
Published in: Public health nutrition (2021)
Food and beverage marketing as measured through stream titles is widely prevalent across the three most popular livestreaming platforms, particularly for energy drinks. Food marketing on these platforms experienced growth over the past 17 months which was accelerated substantially by the COVID-19 pandemic. Future work should assess the sustained impact this growth may have on marketing practices and eating behaviour.
Keyphrases
  • healthcare
  • primary care
  • social media
  • risk factors
  • physical activity
  • human health
  • climate change
  • alcohol consumption