Internet gaming disorder and risky behaviours among Czech adolescents: A nationally representative study.
Jaroslava SucháMartin DolejšDaniel DostálHelena PipováHalley M PontesPublished in: Journal of behavioral addictions (2024)
The Czech IGDS9-SF used in the present study showed adequate psychometric properties. The association between gaming and substance use behaviours may be specific and multifaceted depending on the severity of the gaming-related problems. Furthermore, disordered gamers may become more vulnerable due to a higher incidence of conduct problems, bullying (victimisation), and in-game risky behaviours such as engagement with microtransactions mechanics (e.g., loot box) within video games.