Biosensor Real-Time Affective Analytics in Virtual and Mixed Reality Medical Education Serious Games: Cohort Study.
Panagiotis E AntoniouGeorge ArfarasNiki PandriaAlkinoos AthanasiouGeorge NtakakisEmmanouil BabatsikosVasilis NigdelisPanagiotis D BamidisPublished in: JMIR serious games (2020)
These results demonstrate that this novel sensor configuration can lead to credible affective state detection and can be used in platforms like intelligent tutoring systems for providing real-time, evidence-based, affective learning analytics using VR/MR-deployed medical education resources.