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Gut Games: a Board Game to Integrate Basic and Clinical Sciences for the Classroom.

Aaron Z KatrikhMaureen H RichardsChristopher Ferrigno
Published in: Medical science educator (2021)
Medical schools are moving away from traditional lectures in favor of small-group learning. Here we present a game-based activity designed to improve student engagement while serving as a course review. The activity incorporated 32 questions submitted by eleven discipline directors. The 133 student participants reviewed the session positively, rating it highest of the 11 course sessions with an overall quality of a 4.68 (± 0.84) out of a 6-point Likert scale. The students remarked that the activity was fun and engaging, yet long. It reviewed a breadth of content over several specialties in a format that encouraged active, team-based learning.
Keyphrases
  • virtual reality
  • quality improvement
  • social media
  • working memory
  • high intensity
  • transcranial direct current stimulation