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Leveraging Technology and Gamification to Engage Learners in a Microbiology Curriculum in Undergraduate Medical Education.

Jeremey WalkerJose Pablo HeudebertMukesh PatelJohn D ClevelandAndrew O WestfallDonald M DempseyAlfredo GuzmanAnne ZinskiMonica AgarwalDustin LongJames WilligRachael Lee
Published in: Medical science educator (2022)
We leveraged gamification and clinical pearls to design a supplemental microbiology question bank. We found high engagement overall and higher class exam scores associated with greater use of the question bank.
Keyphrases
  • medical education
  • infectious diseases
  • social media