Acceptance, Usability and Health Applications of Virtual Worlds by Older Adults: A Feasibility Study.
Nicole CookSandra L WinklerPublished in: JMIR research protocols (2016)
This pilot study suggests that virtual worlds can be both a feasible and an applicable method to promote health among some seniors. Future research on virtual worlds with older populations should consider using state-of-the art technology including large monitors, providing a minimum of one trainer for every two to three participants, and distributing a comprehensive training manual at the start of the training to support organization and recall.