Effects of a Gamified Agent-Based System for Personalized Elderly Care: Pilot Usability Study.
Diogo MartinhoVítor CristaJoão CarneiroKenji MatsuiJuan Manuel Corchado RodríguezGoreti MarreirosPublished in: JMIR serious games (2023)
The presented pilot was validated, showing the positive health effects of using gamification techniques and a virtual cognitive assistant. Additionally, usability metrics considered for this study confirmed high adherence and interest from most participants in the pilot.