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Virtual Reality App for Treating Eating Behavior in Eating Disorders: Development and Usability Study.

Billy Sundström LangletDorothy OdegiModjtaba ZandianJenny NolstamPer SöderstenCecilia Bergh
Published in: JMIR serious games (2021)
Participants found the app to be usable and eating disorder personnel were positive regarding its fit with current treatment methods. Along with the food item challenges in the current app, participants considered that the app requires improvement to offer environmental and social (eg, crowded room vs eating alone) challenges.
Keyphrases
  • virtual reality
  • physical activity
  • weight loss
  • healthcare
  • mental health
  • human health
  • risk assessment
  • health information
  • electronic health record