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Gamification and Adherence to Web-Based Mental Health Interventions: A Systematic Review.

Menna BrownNoelle O'NeillHugo Cornelis van WoerdenParisa EslambolchilarMatt JonesAnn John
Published in: JMIR mental health (2016)
Gamification features have been incorporated into the design of interventions designed to treat CMD and well-being. Further research is needed to improve understanding of gamification features on adherence and engagement in order to inform the design of future Web-based health interventions in which adherence to treatment is of concern. Conclusions were limited by varied reporting of adherence and usage data.
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