Games in Times of a Pandemic: Structured Overview of COVID-19 Serious Games.
Tjaša KermavnarValentijn T VischPieter M A DesmetPublished in: JMIR serious games (2023)
To increase the impact of similar future interventions aimed at disseminating knowledge and influencing people's attitudes and behaviors during a large-scale crisis, some considerations are suggested. On the basis of the study results and informed by existing game theories, recommendations are made in relation to game development, deployment, and distribution; game users, design, and use; game design terminology; and effectiveness testing for serious games.