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Tabletop Board Game Elements and Gamification Interventions for Health Behavior Change: Realist Review and Proposal of a Game Design Framework.

Daniel S EpsteinAdam J ZemskiJoanne C EnticottChristopher A Barton
Published in: JMIR serious games (2021)
Game designers need to consider all aspects of the context and the mechanisms to achieve the desired behavior change outcomes. Careful design thinking should include consideration of the game mechanics, dynamics, aesthetics, emotions, and contexts of the game and the players. People who know the players and the contexts well should design the games or have significant input. Testing in real-world settings is likely to lead to better outcomes. Careful selection and purposeful design of the behavior change mechanisms at play is essential. Fun and enjoyment of the player should be considered, as without engagement, there will be no desired intervention effect.
Keyphrases
  • virtual reality
  • randomized controlled trial
  • healthcare
  • public health
  • mental health
  • physical activity
  • social media
  • type diabetes