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A Brief Measure of Interpersonal Interaction for 2-Player Serious Games: Questionnaire Validation.

Maja GorsicJoshua D ClappAli DarziVesna D Novak
Published in: JMIR serious games (2019)
The validated questionnaire has the potential to be a useful tool for studying user experience in competitive and cooperative serious games. Furthermore, it could be adapted for other applications such as entertainment games. However, it has only been validated with unimpaired university students in a 2-player competitive serious game and should next be validated with different target populations (eg, stroke survivors) and different game designs (eg, cooperative games).
Keyphrases
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  • young adults
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  • risk assessment
  • human health