Perceived problems with adolescent online gaming: National differences and correlations with substance use.
Julian StrizekJosefine AtzendorfLudwig KrausKarin MonshouwerAlexandra PuhmAlfred UhlPublished in: Journal of behavioral addictions (2020)
Different gaming indicators varied substantially across countries, with self-perceived gaming problems being more common in countries with a low prevalence of gaming. Significant cross-level effects demonstrate the need to take the societal context into account when the relationship between problem gaming and substance use is analysed. Prevention measures need to take the fact into account that patterns of substance use among problem gamers vary across countries.