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Game-based learning in orthodontic education: a systematic review.

Kawin SipiyarukPatricia A ReynoldsTheerasak NakornnoiPeerapong SantiwongRochaya Chintavalakorn
Published in: BDJ open (2024)
This systematic review supports the potential of GBL in orthodontic education. The implementation of GBL is recommended to integrate entertaining and educational elements, fostering learner performance within engaging learning environments. However, it is imperative to acknowledge that the overall quality of evidence is limited, primarily due to the moderate risk of biases identified in six of the included articles. Consequently, further high-quality experimental studies are required to validate the effectiveness of GBL in orthodontic education.
Keyphrases
  • systematic review
  • quality improvement
  • healthcare
  • oral health
  • randomized controlled trial
  • primary care
  • meta analyses
  • climate change
  • virtual reality