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An Immersive Multi-User Virtual Reality for Emergency Simulation Training: Usability Study.

Dieter LernerStefan MohrJonas SchildMartin GöringThomas Luiz
Published in: JMIR serious games (2020)
The training within the virtual simulation environment was rated as an effective educational approach. Specific media use factors appear to modulate training effectiveness (ie, improvement through "experience of presence" or reduction through perceived limitations in usability). These factors should be specific targets in the further development of this VR simulation training.
Keyphrases
  • virtual reality
  • emergency department
  • randomized controlled trial
  • systematic review
  • healthcare
  • public health
  • physical activity
  • mental health
  • electronic health record
  • social media
  • emergency medical