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A Photography-based, Social Media Walking Intervention Targeting Autonomous Motivations for Physical Activity: Semistructured Interviews With Older Women.

Michael C RobertsonMaria Chang SwartzUrsela ChristophersonJason R BentleyKaren M Basen-EngquistDeborah I ThompsonElena VolpiElizabeth J Lyons
Published in: JMIR serious games (2022)
The photography-based, social media walking game with relatively simple game mechanics was well received and judged to be apt to bring about a wide variety of emotive experiences. A clear, geographically specific identity emerged as a key driver of interest for intervention content. Taking a celebratory technology approach holds promise for targeting autonomous motivations for physical activity in older adult women.
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