Effect of Gamification, Financial Incentives, or Both to Increase Physical Activity Among Patients at High Risk of Cardiovascular Events: The BE ACTIVE Randomized Controlled Trial.
Alexander C FanaroffMitesh S PatelNeel ChokshiSamantha CorattiDavid FarradayLaurie NortonCharles RareshideJingsan ZhuTamar KlaimanJulia E SzymczakLouise B RussellDylan S SmallKevin G M VolppPublished in: Circulation (2024)
Behaviorally-designed gamification, loss-framed financial incentives, and the combination of both increased physical activity compared with control over a 12-month intervention period, with the largest effect in gamification + financial incentives. These interventions could be a useful component of strategies to reduce cardiovascular risk in high-risk patients.
Keyphrases
- physical activity
- cardiovascular events
- randomized controlled trial
- end stage renal disease
- smoking cessation
- coronary artery disease
- newly diagnosed
- ejection fraction
- chronic kidney disease
- study protocol
- cardiovascular disease
- peritoneal dialysis
- prognostic factors
- childhood cancer
- hepatitis c virus
- young adults
- depressive symptoms
- hiv infected
- antiretroviral therapy