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Effect of Gamification, Financial Incentives, or Both to Increase Physical Activity Among Patients at High Risk of Cardiovascular Events: The BE ACTIVE Randomized Controlled Trial.

Alexander C FanaroffMitesh S PatelNeel ChokshiSamantha CorattiDavid FarradayLaurie NortonCharles RareshideJingsan ZhuTamar KlaimanJulia E SzymczakLouise B RussellDylan S SmallKevin G M Volpp
Published in: Circulation (2024)
Behaviorally-designed gamification, loss-framed financial incentives, and the combination of both increased physical activity compared with control over a 12-month intervention period, with the largest effect in gamification + financial incentives. These interventions could be a useful component of strategies to reduce cardiovascular risk in high-risk patients.
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