Intensive Training with Virtual Reality on Mobility in Adolescents with Cerebral Palsy-Single Subject Design.
Elisa ValenzuelaRenata M RosaCarlos Bandeira de Mello MonteiroLeslie KenistonKennea Martins Almeida AyupeJaqueline da Silva FrônioPaula Silva de Carvalho ChagasPublished in: International journal of environmental research and public health (2021)
This study shows that a short-term intensive intervention using Nintendo® Wii-based games in adolescents, GMFCS level II, can be an effective therapy, leading to some recovery of functioning in these young people.