Parents of Adolescents Perspectives of Physical Activity, Gaming and Virtual Reality: Qualitative Study.
Lucy McMichaelNuša FaričKatie V NewbyHenry W W PottsAdrian HonLee SmithAndrew SteptoeAbigail FisherPublished in: JMIR serious games (2020)
The current study suggests promise for a VR exergaming intervention, but this must be framed in a way that addresses parental concerns, particularly around addiction, violence, and safety, without actively involving their participation. While parents would rather their children performed "real-world" physical activity, they believed the key to engagement was through technology. Overall, there was the perception that harnessing gaming and sedentary screen time for a positive purpose would be strongly supported.