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Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review.

Marc-André Maheu-CadotteVéronique DubéSylvie CossetteAlexandra LapierreGuillaume FontaineMarie-France DeschênesPatrick Lavoie
Published in: JMIR serious games (2021)
Researchers mentioned end users' involvement in the development of less than half of the identified SGs, and this involvement was also poorly described. These findings represent significant limitations to evaluating the impact of the involvement of end users on the efficacy of SGs and in making recommendations regarding their involvement.
Keyphrases
  • healthcare
  • quality improvement