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An Interactive Mobile App Game to Address Aggression (RegnaTales): Pilot Quantitative Study.

Jeffrey G OngNikki S Lim-AshworthYoon Phaik OoiJillian S BoonRebecca P AngDion H-L GohSay How OngDaniel Shuen Sheng Fung
Published in: JMIR serious games (2019)
This study presents evidence to support RegnaTales as a feasible serious game. The preliminary findings associated with reduction in reactive aggression, coupled with future research to further establish its efficacy, could warrant RegnaTales as a potential intervention for anger issues among clinical and community populations.
Keyphrases
  • randomized controlled trial
  • healthcare
  • mental health
  • clinical trial
  • risk assessment
  • current status
  • human health
  • virtual reality