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Digital Gaming to Improve Adherence Among Adolescents and Young Adults Living With HIV: Mixed-Methods Study to Test Feasibility and Acceptability.

Amanda D CastelSaba A QasmiehDaniel GreenbergNicole EllenbergerTyriesa Howard HowellCaleb GriffithBrittany C WilbournKavitha GanesanNadia L HusseinGabriel RalteNatella Y Rakhmanina
Published in: JMIR serious games (2018)
AYA and their providers supported the use of digital games for ART adherence support. Individualization and in-game incentives were preferable and informed the design of an interactive technology-based adherence intervention among AYA living with HIV.
Keyphrases
  • randomized controlled trial
  • glycemic control
  • virtual reality
  • study protocol
  • hiv infected
  • type diabetes
  • clinical trial
  • metabolic syndrome
  • adipose tissue
  • hepatitis c virus
  • weight loss