Digital Gaming to Improve Adherence Among Adolescents and Young Adults Living With HIV: Mixed-Methods Study to Test Feasibility and Acceptability.
Amanda D CastelSaba A QasmiehDaniel GreenbergNicole EllenbergerTyriesa Howard HowellCaleb GriffithBrittany C WilbournKavitha GanesanNadia L HusseinGabriel RalteNatella Y RakhmaninaPublished in: JMIR serious games (2018)
AYA and their providers supported the use of digital games for ART adherence support. Individualization and in-game incentives were preferable and informed the design of an interactive technology-based adherence intervention among AYA living with HIV.